All Character Perks In MultiVersus

>MultiVersus, the new platform brawler from Warner Bros., offers a wide variety of characters from various properties. If you want to pair Batman up with Shaggy from Scooby-Doo, you can do that. How about Tom & Jerry vs. real-life NBA superstar LeBron James? It’s all possible.

While MultiVersus is very silly in concept, it’s also an excellent fighting game with deep systems. You can learn many of these techniques from playing the tutorial and the advanced tutorial, but the game’s perk system — which is crucial to mastering your characters — is never really explained.

In this guide, we’ll take you through how perks work in MultiVersus and list out all the perks for each of the 17 characters in the game.

What are perks, and how do they work?

Every character in >MultiVersus can equip three perks and one signature perk before each match. The standard perks can appear on multiple characters (although no character has access to all perks), and they fall into three categories:

  • Offense: Perks that increase damage to enemies
  • Defense: Perks that help you stay alive
  • Utility: Perks that increase non-damaging attributes, like movement speed

You’ll unlock these perks on a per-character basis based on your Mastery level with them, which you’ll increase as you play matches.

All standard perks can also be enhanced an additional level in team battles, which is called “stacking.” To stack a perk, both you and your ally will need to equip the same perk while playing together. At level six, all characters gain the ability to borrow perks from their ally, opening up some powerful combinations.

Signature perks are unique to characters and enhance character-specific abilities with new effects. Most characters have two Signature perks to pick from, but others have three.

All character perks and recommendations

There are 17 characters in MultiVersus, with two more on the way in the game’s first season launch (which has been delayed). Below, we’ve listed out all of the current characters, which perks they have access to, when you’ll be able to unlock those perks, and what they do.

Shaggy

Shaggy is a bruiser character from Scooby-Doo who serves as the mascot for MultiVersus. Because Shaggy isn’t a fighter in his show, a lot of his moves are a bit ... out there. He uses standard kicks and punches, but he can also pull a sandwich from the ground and throw it at enemies. One of his biggest moves essentially lets him go Super Saiyan from Dragon Ball Z (more commonly referred to as “Ultra Instinct Shaggy”), empowering all of his attacks.

All Shaggy perks

NameDescriptionStack bonusTypeMastery level
NameDescriptionStack bonusTypeMastery level
Lumpy Space PunchYour team deals 5% increased damage with melee attacks in the air10% increased damage if your ally also selects this perkOffense2
Kryptonian SkinYour team receives 4% reduces incoming damage6% reduced damage if your ally also selects this perkDefense4
Last StandYour team deals 10% increased damage after reaching 100 damage10 damage earlier if your ally also selects this perkUtility7
One Last ZoinksShaggy gains rage automatically after passing 100 damageN/ASignature8
Hangry ManIf Shaggy has sandwich equipped, he can quickly charge rage at the cost of eating his sandwichN/ASignature10
Snowball EffectYour team deals 7% increased damage against the fighter with the highest damage15% increased damage if your ally also selects this perkOffense11
Retaliation-ReadyYour team grants allies 3 gray health for 3 seconds after knocking back enemies with projectiles4 gray health if your ally also selects this perkUtility12
Speed Force AssistYour team receives 4% increased base movement speed8% increased speed if your ally also selects this perkUtility13

Velma

Velma is a support character from Scooby-Doo. Instead of more traditional combat moves, Velma can blast speech bubbles at her enemies or allies. She’s also all about hunting down clues, and her main mechanic centers around evidence that spawns over the course of the map. If Velma can collect all the evidence, she can call the cops on her enemies.

All Velma perks

NameDescriptionStack bonusTypeMastery level
NameDescriptionStack bonusTypeMastery level
DeadshotYour team deals 5% increased damage with projectiles10% increased damage if your ally also selects this perkDamage2
Painted TargetYour team deals 5% increased damage when hitting enemies that are in hitstun10% increased damage if your ally also selects this perkOffense4
Slippery CustomerYour team receives a 10% longer dodge invulnerability window15% longer window if your ally also selects this perkDefense7
StudiedVelma spawns with 1 piece of evidence already collectedN/ASignature8
Knowledge Is PowerVelma's ally receives 7 gray health for a few seconds after picking up evidenceN/ASignature10
Shirt Cannon SniperYour team's projectiles deal 7% increased damage to far away victims15% increased damage if your ally also selects this perkDamage11
Ice to Beat You!Your team's projectiles deal 1 stack of ice if they knock enemies back2 stacks if your ally also selects this perkDamage12
Hit Me If You're AbleYour team receives 5% increased dodge speed10% increased dodge speed if your ally also selects this perkUtility13

Superman

Superman is a tank character from DC Comics. He has all the powers you think he should: super-strength, heat vision, ice breath, and more. And while he can’t fly through the sky at will, he does have a very powerful flight attack that makes him difficult to ring out.

All Superman perks

NameDescriptionStack bonusTypeMastery level
NameDescriptionStack bonusTypeMastery level
Triple JumpYour team receives an extra jump after hitting an enemy while in airAlways have an extra jump if your ally also selects this perkUtility2
Kryptonian SkinYour team receives 4% reduces incoming damage6% reduced damage if your ally also selects this perkDefense4
Wildcat BrawlerYour team deal 5% increased damage with melee attacks on the ground10% increased damage if your ally also selects this perkOffense7
Flaming Re-EntryThe landing from Superman's leap attack ignites enemies and leaves a firewall on the groundN/ASignature8
Sniper PunchSuperman's aim punch range is extended. The damage and knockback from the aim punch are increased at long distances but decreased in close quartersN/ASignature10
Last StandYour team deals 10% increased damage after reaching 100 damage10 damage earlier if your ally also selects this perkUtility11
Break The IceSuperman deals additional damage to fighters debuffed by Ice. The additional damage scales with stacks of Ice.N/ASignature12
Clear the AirYour team destroys enemy projectiles after successfully neutral dodging the projectileReflect the projectile if your ally also selects this perkDefense13

Wonder Woman

Wonder Woman is a tank character from DC Comics. Wonder Woman has a variety of tools at her disposal, mostly circling around her variety of artifacts. She can use her shield to bash enemies and protect herself, she can use her vambraces to create an explosion in an area, and she can use her lasso to pull enemies and allies toward her.

All Wonder Woman perks

NameDescriptionStack bonusTypeMastery level
NameDescriptionStack bonusTypeMastery level
Kryptonian SkinYour team receives 4% reduces incoming damage6% reduced damage if your ally also selects this perkDefense2
CoffeezillaYour team receives 10% reduced ability cooldown duration15% reduction if your ally also selects this perkUtility4
Stronger Than EverYour team receives armor for 5 seconds after respawning7 seconds if your ally also selects this perkDefense7
Whip of HephaestusThe tip of Wonder Woman's lasso has a powerful knockback sweetspotN/ASignature8
Grapple of HermesWonder Woman's lasso will grapple lightning out of the air and pull her to its locationN/ASignature10
Back To BackYour team receives 6% reduced damage when near an ally12% reduced damage if your ally also selects this perkDefense11
Shield of AthenaDodging creates a barrier that blocks enemy projectiles. The barrier goes on cooldown after a successful blockN/ASignature12
The Purest of MotivationsYour team deals 15% increased damage for 10 seconds after an ally is rung out15 seconds if your ally also selects this perkUtility13

Batman

Batman is a bruiser character from DC Comics who uses hand-to-hand combat and ranged gadgets to take on his foes. In addition to using his fists, Batman can throw his Batarang, attach his grappling hook onto players, drop smoke bombs, and even stick bombs to enemies. He can also glide back to safety using his cape.

All Batman perks

NameDescriptionStack bonusTypeMastery level
NameDescriptionStack bonusTypeMastery level
Aerial AcrobatYour team receives 10% increased air acceleration20% increased air acceleration if your ally also selects this perkUtility2
Gravity ManipulationYour team receives 10% increased fast fall speed20% increased speed if your ally also selects this perkUtility4
Hit 'Em While They're DownYour team deals 5% increased damage when hitting debuffed enemies10% increased damage if your ally also selects this perkOffense7
BouncerangHitting an enemy with the Batarang while it is returning to Batman will apply maximum stacks of weakenedN/ASignature8
Precision GrappleBatman's grappling hook emits a powerful blast when Batman arrives at his destination. However, he deals less damage and knockback while his grapple reels him inN/ASignature10
That's (Not) All, Folks!Ringing out enemies while near the blast zone pushes the attacker back towards the center of the mapPush area is stronger and larger if your ally also selects this perkOffense11
Up, Up, and A-SlayYour team deals 5% increased damage with attacks that knock back enemies upward10% increased damage if your ally also selects this perkOffense12
Slippery When FeintYour team receives 10% increased dodge distance when dodging out an attack hit cancel20% increased dodge distance if your ally also selects this perkOffense13

Harley Quinn

Harley Quinn is an assassin character from DC Comics who uses bombs, hammers, and bats to take on her opponents. She can light enemy players on fire with her bombs and juggle them by positioning her gadgets around the battlefield.

All Harley Quinn perks

NameDescriptionStack bonusTypeMastery level
NameDescriptionStack bonusTypeMastery level
Up, Up, and A-SlayYour team deals 5% increased damage with attacks that knock back enemies upward10% increased damage if your ally also selects this perkOffense2
Triple JumpYour team receives an extra jump after hitting an enemy while in airAlways have an extra jump if your ally also selects this perkUtility4
Slippery CustomerYour team receives a 10% longer dodge invulnerability window15% longer window if your ally also selects this perkDefense7
Glove ControlHarley can aim the direction she fires her boxing glove on her air down normal attackN/ASignature8
Smooth MovesHarley's ground and air side specials also become dodges, giving her brief invulnerability at the beginning of the attackN/ASignature10
Hit 'Em While They're DownYour team deals 5% increased damage when hitting debuffed enemies10% increased damage if your ally also selects this perkOffense11
Confetti ExplosionInstead of igniting at max stacks Harley's Confetti debuff creates a large explosion launching enemies upwardN/ASignature12
Fancy FootworkYour team receives 5% increased dodge distance10% increased dodge distance if your ally also selects this perkUtility13
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Finn

Finn (the human) is an assassin character from Adventure Time who uses his sword and backpack to whale on his enemies. When Finn hits his foes, he forces them to drop coins, which he can use to buy a variety of upgrades for himself. He can even recruit BMO to come to his aid.

All Finn perks

NameDescriptionStack bonusTypeMastery level
NameDescriptionStack bonusTypeMastery level
Wildcat BrawlerYour team deal 5% increased damage with melee attacks on the ground10% increased damage if your ally also selects this perkOffense2
Speed Force AssistYour team receives 4% increased base movement speed8% increased speed if your ally also selects this perkUtility4
...in a Single Bound!Your team receives 10% increased jump speed15% increased speed if your ally also selects this perkUtility7
Going Out Of BusinessAll the items in Finn's shop are discounted by 200 Gold for 10 seconds after Finn's ally is rung out. The discount is permanent after Finn reaches 100 damageN/ASignature8
On The House!Generate a free gem after connecting a fully charged ground attackN/ASignature10
Hit Me If You're AbleYour team receives 5% increased dodge speed10% increased dodge speed if your ally also selects this perkUtility11
Stronger Than EverYour team receives armor for 5 seconds after respawning7 seconds if your ally also selects this perkDefense12
Painted TargetYour team deals 5% increased damage when hitting enemies that are in hitstun10% increased damage if your ally also selects this perkOffense13

Jake

Jake (the dog) is a bruiser from Adventure Time. Jake uses his stretchy powers to both extend his moves and turn himself into a variety of objects. He’s got powerful, long-range smash attacks to knock enemies out-of-bounds, and he also has the ability to turn into a horse and ram into foes.

All Jake perks

NameDescriptionStack bonusTypeMastery level
NameDescriptionStack bonusTypeMastery level
Lumpy Space PunchYour team deals 5% increased damage with melee attacks in the air10% increased damage if your ally also selects this perkOffense2
Toon ElasticityYour team receives a 20% reduction to ground and wall bounce velocity25% reduction if your ally also selects this perkDefense4
Leg Day ChampYour team receives 10% increased jump height15% increased height if your ally also selects this perkUtility7
StickyEnemies that touch Jake while he's stretching are briefly stunned, making them easier to hit with his bunsN/ASignature8
Stay Limber, DudeJake's House ability bounces back into the air after hitting the groundN/ASignature10
Triple JumpYour team receives an extra jump after hitting an enemy while in airAlways have an extra jump if your ally also selects this perkUtility11
Second Wind Beneath Your WingsYour team refreshes air special attacks after ringing out an enemyRefresh all air options if your ally also selects this perkOffense12
Tasmanian TrigonometryYour team receives 15% increased base knockback influence25% base increase if your ally also selects this perkUtility13

Steven Universe

Steven Universe is a support character from Steven Universe. Steven’s move set mostly revolves around shields, which he can project out and place on the map. He can also summon a companion, Watermelon Steven, to fight alongside him during the match.

All Steven Universe perks

NameDescriptionStack bonusTypeMastery level
NameDescriptionStack bonusTypeMastery level
Triple JumpYour team receives an extra jump after hitting an enemy while in airAlways have an extra jump if your ally also selects this perkUtility2
Collateral DamageYour team deals 1 additional damage when knockback enemies collide with a wall or floor2 additional damage if your ally also selects this perkDamage4
Slippery CustomerYour team receives a 10% longer dodge invulnerability window15% longer window if your ally also selects this perkDefense7
Bounce BubbleEnemies have their hitstun extended and velocity increased after getting knocked into Steven's wall or platform shieldsN/ASignature8
Green ThumbWatermelon Steven grows larger and deals more damage the longer he is aliveN/ASignature10
Ice to Beat You!Your team's projectiles deal 1 stack of ice if they knock enemies back2 stacks if your ally also selects this perkDamage11
Absorb 'n' GoYour team receives a 7% ability cooldown refund after being knocked back by a projectile15% refund if your ally also selects this perkDefense12
Up, Up, and A-SlayYour team deals 5% increased damage with attacks that knock back enemies upward10% increased damage if your ally also selects this perkOffense13

Garnet

Garnet is a bruiser from Steven Universe who is all about punching and music. Almost all of her attacks revolve around using her big fists to pummel her foes up close or at range. She’s also able to create a barrier of music to buff herself and her allies.

All Garnet perks

NameDescriptionStack bonusTypeMastery level
NameDescriptionStack bonusTypeMastery level
Percussive Punch PowerYour team deals 5% increased damage with attacks that knock back enemies horizontally10% increased damage if your ally also selects this perkDamage2
...in a Single Bound!Your team receives 10% increased jump speed15% increased speed if your ally also selects this perkUtility4
The Purest of MotivationsYour team deals 15% increased damage for 10 seconds after an ally is rung out15 seconds if your ally also selects this perkUtility7
Electric GrooveApplying shocked to enemies as Garnet or her ally grants stacks of Garnet's rhythymN/ASignature8
MarkerGarnet's rocket gauntlets will spawn her marker at their location when they are destroyed. The marker will not spawn if it is on cooldownN/ASignature10
Sturdy DodgerYour team receives armor for 1 second after successfully neutral dodging a projectile3 seconds if your ally also selects this perkDefense11
Speed Force AssistYour team receives 4% increased base movement speed8% increased speed if your ally also selects this perkUtility12
Static ElectricityAfter allies move on the ground for 4 seconds, their next projectile applies shocked to enemies. Leaving the ground restarts the timer2 seconds if your ally also selects this perkDamage13

Bugs Bunny

Bugs Bunny is a mage from Looney Tunes. Instead of dealing his damage with punches and kicks, Bugs excels at using projectiles on his enemies. He can spawn a massive Acme rocket to explode his foes, or drop an anvil on them to deal major damage.

All Bugs Bunny perks

NameDescriptionStack bonusTypeMastery level
NameDescriptionStack bonusTypeMastery level
CoffeezillaYour team receives 10% reduced ability cooldown duration15% reduction if your ally also selects this perkUtility2
Collateral DamageYour team deals 1 additional damage when knockback enemies collide with a wall or floor2 additional damage if your ally also selects this perkDamage4
Speed Force AssistYour team receives 4% increased base movement speed8% increased speed if your ally also selects this perkUtility7
Comin' Through DocAfter leaving an existing tunnel, Bugs Bunny and his allies release a shockwave that damages nearby enemiesN/ASignature8
Lingering LoveBugs' kiss leaves behind a floating heart. Enemies who run into it will be charmed, but the charm's duration is significantly reducedN/ASignature10
Aerial AcrobatYour team receives 10% increased air acceleration20% increased air acceleration if your ally also selects this perkUtility11
Second Wind Beneath Your WingsYour team refreshes air special attacks after ringing out an enemyRefresh all air options if your ally also selects this perkOffense12
Sturdy DodgerYour team receives armor for 1 second after successfully neutral dodging a projectile3 seconds if your ally also selects this perkDefense13

Taz

Taz is a bruiser from Looney Tunes. As you might expect, Taz is really good at eating his enemies and spinning into them like a tornado. However, Taz also has the unique ability to combo his enemies until they turn into a chicken, which disables their abilities and leaves them open to attack.

All Taz perks

NameDescriptionStack bonusTypeMastery level
NameDescriptionStack bonusTypeMastery level
Percussive Punch PowerYour team deals 5% increased damage with attacks that knock back enemies horizontally10% increased damage if your ally also selects this perkDamage2
Absorb 'n' GoYour team receives a 7% ability cooldown refund after being knocked back by a projectile15% refund if your ally also selects this perkDefense4
Tasmanian TrigonometryYour team receives 15% increased base knockback influence25% base increase if your ally also selects this perkUtility7
Iron StomachAfter Taz eats a projectile, he will burp an anvil item instead of the projectile he ateN/ASignature8
I Gotta Get In There!Taz's allies can jump into his dogpile, giving it more damage, more knockback, longer duration, and armorN/ASignature10
School Me Once...Your team receives a projectile block buff for 2 seconds after being knocked back by a projectile4 seconds if your ally also selects this perkDefense11
Hit Me If You're AbleYour team receives 5% increased dodge speed10% increased dodge speed if your ally also selects this perkUtility12
That's (Not) All, Folks!Ringing out enemies while near the blast zone pushes the attacker back towards the center of the mapPush area is stronger and larger if your ally also selects this perkOffense13

Tom & Jerry

Tom & Jerry are mages from Tom & Jerry. While there are two entities here, they exist as only one character that uses projectiles to battle their foes. What makes Tom & Jerry interesting is that they’re always trying to attack each other, and enemies get hurt from the collateral damage. Practically, this works out by placing Jerry on one part of the map and Tom on the other, trapping enemies in the middle of their feud.

All Tom & Jerry perks

NameDescriptionStack bonusTypeMastery level
NameDescriptionStack bonusTypeMastery level
Make It Rain, Dog!Your team receives 20% increased projectile speed25% increased projectile speed if your ally also selects this perkDamage2
That's Flammable, Doc!For 3 seconds after knocking back an enemy with a projectile, your team can melee attack that enemy to ignite them for 1 secondIgnite enemies for 2 seconds if your ally also selects this perkDamage4
Shirt Cannon SniperYour team's projectiles deal 7% increased damage to far away victims15% increased damage if your ally also selects this perkDamage7
Dynamite SplitReflecting Tom's dynamite with his tennis racket will split it into 3 dynamite sticksN/ASignature8
Fly FisherTom's fishing pole is weaker, but if he hits the ground or a wall with it, he will pull himself to the terrainN/ASignature10
I Dodge You Dodge We DodgeYour team receives a 10% ability cooldown refund after dodging an attack15% refund if your ally also selects this perkUtility11
Slippery When FeintYour team receives 10% increased dodge distance when dodging out an attack hit cancel20% increased dodge distance if your ally also selects this perkOffense12
School Me Once...Your team receives a projectile block buff for 2 seconds after being knocked back by a projectile4 seconds if your ally also selects this perkDefense13

Arya Stark

Arya Stark is an assassin from Game of Thrones (A Song of Ice and Fire). She mostly uses her sword, Needle, to slash her way through enemies, but she also has some unique tricks. She can throw her dagger and then rush to it, and she can steal an enemy’s face, stunning them and leaving them open to attacks.

All Arya perks

NameDescriptionStack bonusTypeMastery level
NameDescriptionStack bonusTypeMastery level
Snowball EffectYour team deals 7% increased damage against the fighter with the highest damage15% increased damage if your ally also selects this perkDamage2
Fancy FootworkYour team receives 5% increased dodge distance10% increased dodge distance if your ally also selects this perkUtility4
Leg Day ChampYour team receives 10% increased jump height15% increased height if your ally also selects this perkUtility7
BetrayalHitting an ally with Arya's dagger has a longer cooldown, but the ally is given an enraged buff. If Arya dashes to a dagger on an ally, she enrages herselfN/ASignature8
TrophyWhen Arya knocks out an enemy, she automatically obtains their faceN/ASignature10
Second Wind Beneath Your WingsYour team refreshes air special attacks after ringing out an enemyRefresh all air options if your ally also selects this perkOffense11
Percussive Punch PowerYour team deals 5% increased damage with attacks that knock back enemies horizontally10% increased damage if your ally also selects this perkDamage12
Armor CrushYour team's fully charged attacks break armorBreak armor at 75% charge if your ally also selects this perkDamage13

Iron Giant

The Iron Giant is a tank from The Iron Giant. The Iron Giant is the heaviest and biggest character in MultiVersus’ original lineup. He’s not great at knocking players out of bounds, but he’s very difficult to kill. He can set the ground on fire with his boots, or create a shield for himself. He can also transform into a giant kill bot to increase his attack power.

All Iron Giant perks

NameDescriptionStack bonusTypeMastery level
NameDescriptionStack bonusTypeMastery level
Boundless EnergyYour team receives 10% faster dodge invulnerability recharge20% faster recharge if your ally also selects this perkDefense2
The Purest of MotivationsYour team deals 15% increased damage for 10 seconds after an ally is rung out15 seconds if your ally also selects this perkUtility4
School Me Once...Your team receives a projectile block buff for 2 seconds after being knocked back by a projectile4 seconds if your ally also selects this perkDefense7
AfterburnersWhen Iron Giant's rocket boots ignite the ground, they leave behind firewallsN/ASignature8
Static DischargeIron Giant's passive grants a stack of Thorns for each unique source of gray healthN/ASignature10
Retaliation-ReadyYour team grants allies 3 gray health for 3 seconds after knocking back enemies with projectiles4 gray health if your ally also selects this perkUtility11
Wrong Side of the BedIron Giant spawns with some of his RAGE meter already filledN/ASignature12
Wildcat BrawlerYour team deal 5% increased damage with melee attacks on the ground10% increased damage if your ally also selects this perkOffense13

LeBron James

LeBron James is a bruiser from Space Jam: A New Legacy — and also from real life. All of his moves center around his basketball. He can slam targets with throws, which gets rid of his basketball temporarily and gives him a slightly different move set for a time.

All LeBron James perks

NameDescriptionStack bonusTypeMastery level
NameDescriptionStack bonusTypeMastery level
Make It Rain, Dog!Your team receives 20% increased projectile speed25% increased projectile speed if your ally also selects this perkDamage2
Gravity ManipulationYour team receives 10% increased fast fall speed20% increased speed if your ally also selects this perkUtility4
I Dodge You Dodge We DodgeYour team receives a 10% ability cooldown refund after dodging an attack15% refund if your ally also selects this perkUtility7
Hot HandsIf LeBron completes a no-look pass to his ally, the basketball is ignited. If LeBron dunks an ignited basketball, he ignites all damaged enemies and creates a firewall on the groundN/ASignature8
For Three!LeBron and his allies that hit enemies with a basketball from far away cause the basketball to explode, dealing damage and knockback to all nearby enemiesN/ASignature10
Leg Day ChampYour team receives 10% increased jump height15% increased height if your ally also selects this perkUtility11
Keep PossessionWhen LeBron or his allies receive a pass, they gain gray health for a few secondsN/ASignature12
Back To BackYour team receives 6% reduced damage when near an ally12% reduced damage if your ally also selects this perkDefense13

Reindog

Reindog is a support character, and the only character who’s unique to MultiVersus. They mostly excel at saving their allies with their ability to pull them back to the arena. However, they also have some offensive capabilities, like lighting the arena on fire and shooting projectiles.

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